One of the things I celebrate in Mesh is hacking – the real, original version of hacking – along with the current version celebrated within cyberpunk. What I find interesting today is how, most kids have no idea what the history of hacking really is. Let’s spend a few moments talking briefly about that history, and then you’ll have a better sense of how Mesh fits into that history.
Before we start diving into the details, let’s do some housekeeping: This essay is by no means an exhaustive list of computer hacking incidents, nor is it meant to masquerade as an InfoSec white paper. I haven’t found too many places where old-school hacking is connected to modern cybersecurity, so I decided to write something up for myself and other interested readers.
The Olden Days
To begin with, did you know that hacking dates back to 1903? It’s true! Magician and inventor Nevil Maskelyne pranked John Ambrose Fleming’s demonstration of Guglielmo Marconi’s ‘secure wireless telegraphy technology.’ Maskelyne figured out how it worked and then he took over, sending insulting Morse code messages through the auditorium’s projector.
This tradition of science-based pranks continued, notably in the 1930s when Ken Wadleigh, who later in life became a dean at MIT, and 4 others welded a streetcar to metal rails by first distracting the motorman and then setting off thermite bombs to weld the wheels in place.
It wasn’t until 1955 that the word itself ‘hacking’ came into use in the meeting minutes of MIT’s Tech Model Railroad Club: “Mr. Eccles requests that anyone working or hacking on the electrical system turn the power off to avoid fuse blowing.”
So how did we get from model railroading to cyberpunk? Let’s continue the journey: